Story & Art: Ed Piskor
About: Kevin “Boingthump” Phenicle is a curious young loner whose thirst for knowledge leads him down some dark roads. From the first few pages of the tale it is revealed that Kevin is in prison after eluding the authorities for an unknown amount of time. The story will follow his journey starting from his youth, where he learns his way around the telephone system, to his first computer, we see him hone his social engineering talent leading up to the fateful day that he is captured, an unexpected climax, and beyond!
Story & Art: Sara Machajewski
About: Stark City Limits is a story about a dystopian city, closed off from the rest of the world. When the earth turned toxic and mutation set in, those left unaffected were quarantined in a dome-covered city. More than a hundred years have passed and life continues on the inside. Everett will discover what price must be paid to survive in the last inhabitable slice of the planet. And what price must be paid to be himself.
Story & Art: Doug Hufford, Todd Beistel, Jen Beistel
About: Yuri the Gypsy Hunter is a modern day tale concerning an orphan, a band, and lots of teenage angst. At its heart it’s a revenge story. We meet Yuri, as he discovers his quirks and imbalances, and follow him on his journey to avenge his parents and figure out just who exactly he is.
Earthbound follows Tadzio, a teen boy on the verge of many changes, his struggle to regain his past, and how he deals with his tag-along friends during the journey.
Three siblings are caught by the conspiracy that killed their mother. To save themselves and their nation, they must seek out the old gods — but the gods give nothing for free.
Endstone is the story of Kyri Thunderhead, a simple deer from the forests of Pennsylvania. Kyri must battle demons, gods, and even stoners to keep the mysterious and powerful Endstone from falling into nefarious hands. The world is at stake… but is it a world worth saving?
Join the adventures of Dhiar, Incubus shopkeeper of the magical pleasure shop Phantasies. Rich in satire and sexy fun, Incubus Tales aims to leave readers with a good feeling and a thrill.
Trapped on an island off the coast of Maine, the people of Hopeless find life a little darker and more dangerous with every day that passes. The number of orphans rises continually, but who can say what happens to their parents? Plenty of the bodies are never found. This is not the stuff of happy, careless childhoods, it is instead fertile ground for personal demons. In Hopless, the demons are not always abstract concepts. Some of them have very real teeth, and very real horns.
Three boys have found something they shouldn’t have. Something that changes them. Something that will give them more than they wanted or could have expected. These three boys aren’t heroes. They aren’t even in high school yet. And now they’re in over their heads.
Orson and his friends are exactly the kind of people Robbie expects to meet when he moves to Glory for art school: punks, hipsters, queers, and of course other artists. He doesn’t expect to meet monsters and faeries, too, or to get drawn into a conflict set half in another reality!
Cucumber Quest is a comic about bunny kids going on adventures and having fun.
A serialized graphic novel about a young girl whose family move to Oregon in 1980. She meets a boy who says he’s from the future to stop her dad from destroying it. Her dad begins to cozy up with the local cult. Her brothers find an underground house, led there by eerie voices. Ghouls begin haunting the waking and sleeping lives of all involved. Being a kid is tough enough as it is. All this other stuff? Woof.
Walking On Broken Glass has been described as a Supernatural Office Dramedy Romance about Murder. Which, while maybe not specifically accurate, does display the wide array of topics and ideas this comic embodies. It’s about a man dealing with a dark fate looming over his future and his quest to make up for the wrongs of that future in the present. It’s about a woman with enough strength, determination, love and stubbornness to stand by his side through thick and thin. It’s about monsters. It’s about magic. It’s about werewolves! And witches! And vampires! (Oh my?)
As people go through life, they accumulate emotional baggage. These negative feelings amass over time inside of our “Soul Sinuses” where they can be resolved, ignored, or suppressed. If issues are left unresolved and fester for too long, these Soul Sinuses can become clogged, with negative feelings merging together to create Bad Vibes – malicious creatures embodying the intensity of those feelings. But we can’t just go to a regular doctor for these kinds of problems – they wouldn’t believe us. Enter Witch Doctors, spiritual figures able to extract Bad Vibes from within people’s souls and either kill them or convert them into Good Vibes. They are aided in this process by Loa, spirit companions that can possess a Witch Doctor’s body to give them brief enhancements.
When siblings Aiden and Kari Winters discover that an old family heirloom leads to a fantastic world, their haphazard use of the old crystal globe leaves them stranded. The two search for a way home, but discover strange abilities of their own, unlike anything found on Earth. As they become embroiled in the politics of the kingdom of Lavelle, the bickering brother and sister discover more about themselves and their family in this strange world.
Eben07 is a covert custodian – an espionage janitor – a man that works for the Intelligence Cleaner Agency with a mop and bucket to clean up the residue left by cloak and dagger operations.
Edmund Finney backpacks across the globe in search of the answer to the Great Question, encountering odd people and cultures (and worlds) along the way.
Namesake is the story of Emma Crewe, a woman who discovers she can visit other worlds. She finds out that these are places she already knows – fantasy and fairy lands made famous through the spoken word, literature and cinema. Her power as a Namesake forces her to act as a protagonist in these familiar stories as she figures out how to get home.
Comics every weekday, made with the most succulent, delicious cardboard that money can buy.
Follow our five heroes as they courageously fight (mostly amongst themselves), battle (boredom), and ultimately face the most fearsome enemy of all (paperwork)! Will they succeed in finding an adventure or will they EPIC FAIL?
It’s about a gang of tenacious (if not shady) characters running a St. Louis speakeasy in the era of Prohibition. I suppose it falls somewhere in the realm of historical fiction, parody, dark comedy, and abject nonsense.